Stone River eLearning – iOS 12 and Swift 4 Crash Course

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iOS 12 and Swift 4 Crash Course , Stone River eLearning – iOS 12 and Swift 4 Crash Course download

Stone River eLearning – iOS 12 and Swift 4 Crash Course

1. Getting Started with iOS 12

  • 1 Course overview
  • 1 Course overview.ts
  • 2 MUST WATCH Installing Xcode.ts
  • 3 How to get Xcode un dark.ts
  • 4 Building your very first.ts
  • 5 Building the Hustle App.ts

2. Introduction to Programming

  • 1 Variables, operators
  • 1 Variables, operators.ts
  • 2 Strings in Swift 4.mp4
  • 3 Numbers in Swift 4.ts
  • 4 Functions in Swift 4.ts
  • 5 Boolean & conditional.ts
  • 6 Constants & logical.ts
  • 7 Arrays in Swift 4.ts
  • 8 Loops in Swift 4.ts
  • 9 Dictionaries in Swift 4.ts
  • 10 Object oriented programming.ts
  • 11 Inheritance in Swift 4.ts
  • 12 Polymorphism in Swift 4.ts
  • 13 Optionals in Swift 4.ts

3. Git & Version Control

  • 1 Git & Version Control.ts
  • 2 Terminal Basics.ts
  • 3 Terminal Basics.ts
  • 4 Terminal Basics.ts
  • 5 Terminal Basics.ts
  • 6 Git Basics.ts
  • 7 Setting up Github.ts
  • 8 Working with Local.ts
  • 9 Handling Git Merge.ts

4. Swoosh App- Intro to Interface

  • 1 Swoosh – Creating the welcome
  • 1 Swoosh – Creating the welcome.ts
  • 2 Swoosh – Working with frames.ts
  • 3 Swoosh – Intro to auto layout.ts
  • 4 Swoosh – Working with stack.ts
  • 5 Swoosh – Intro to segues.ts
  • 6 Swoosh – Refactoring in Xcode 9.ts
  • 7 Swoosh – Debugging setValue.ts
  • 8 Swoosh – Programmatic segues.ts
  • 9 Swoosh – IBActions.ts
  • 10 Swoosh – Passing data.ts

5. Profile App – Digging Deeper

  • 1 Auto layout for Iphones.ts
  • 2 Auto layout for Ipads.ts

6. Window Shopper App

  • 1 Creating custom text fields
  • 1 Creating custom text fields.ts
  • 2 Input accessory view.ts
  • 3 Creating simple unit tests.ts
  • 4 Writing logic for calculations.ts
  • 5 Custim drawing in iOS 12.ts

7. Computers & Code-Crash Course

  • 1 How Computers Work
  • 1 How Computers Work.ts
  • 2 Understanding Binary.ts
  • 3 Heap vs. Stack.ts
  • 4 iOS Binary App.ts
  • 5 iOS Binary App.ts
  • 6 iOS Binary App.ts
  • 7 iOS Binary App.ts
  • 8 How Code Works.ts
  • 9 Variables & Storage
  • 10 Understanding Hexadecimal.ts

8. Coder Swag App- Tables

  • 1 Project creation & BOutlets
  • 1 Project creation & IBOutlets.ts
  • 2 Tableviews, delegate.ts
  • 3 Collection views (grid layouts).ts
  • 4 Working with data models.ts
  • 5 Dispalying data cpllection.ts

9. Intro to Model View Controller

  • 1 MVC in Theory
  • 1 MVC in Theory.ts
  • 2 Creating Xcode Project.ts
  • 3 Setting Up Project Groups.ts
  • 4 Creating AppleProduct.ts
  • 5 Creating CustomPrettyView.ts
  • 6 Connecting View to Controller.ts
  • 7 Securing Model Layer.ts
  • 8 Challenge – MVC.ts

10. XYZ App – Working with iOS Accelerometer

  • 1XYZ – Intro to App
  • 1 XYZ – Intro to App.ts
  • 2 XYZ – Creating Project.ts
  • 3 XYZ – CoreMotion and CMMotionManager.ts
  • 4 XYZ  – Receiving Accelerometer.ts
  • 5. XYZ – Handling Accelerometer Data.ts
  • 6 Listy – Intro to App.ts
  • 7 Listy – Building Ul.ts
  • 8 Listy – Creating ParallaxCell Subclass.ts
  • 9 Listy _ Configuring ImageArray.ts
  • 10 Listy – Writing Parallax Function.ts
  • 11 Listy – Accelerometer Challenge.ts

11. Splitter App-Working

  • 1 Splitte Intro to App.ts
  • 2 Splitter Creating Project.ts
  • 3 Splitter Setting Up MasterVC.ts
  • 4 Splitter Building Image.ts
  • 4 Splitter Passing Image.ts
  • 6 Splitter Challenge.ts

12. Slack App-Creating a Slack App

13. Pixel City App- Mastering Maps

14. Goal Post App-Data Persistence

15. Treads App – Data Persistence

16. Breakpoint App- Building a Full

17. RNDM App – Using the NEW Firebase

18.FoodZilla App- Mastering

19. Touchy Feely App- Working

20. Scribe App- Working With iOS

21 Working With iMessege

22. Shortcut App- Working With 3D

23. LegDay App- Working With IOS Sirikit

24. Screenie App- Using ReplayKit

25. RampUp App  Intro to ARKit

26. Vision App- iOS CoreML Basics

27. Animal App- Using iOS 12

28. Advanced Swift 4

29. Advanced- Data:

30. Advanced Swift 4 Design Patterns

31. Advanced Swift 4 Design

32. Advanced – Unit testing in iOS 12

33. Advanced – UT testing in iOS 12

0.Proof.pdf

Commonly Asked Questions:

  1. Business Model Innovation: Acknowledge the reality of a legitimate enterprise! Our approach involves the coordination of a collective purchase, in which the costs are shared among the participants. We utilize this cash to acquire renowned courses from sale pages and make them accessible to individuals with restricted financial resources. Our clients appreciate the affordability and accessibility we provide, despite the authors’ concerns.
  2. iOS 12 and Swift 4 Crash Course
  • There are no scheduled coaching calls or sessions with the author.
  • Access to the author’s private Facebook group or web portal is not permitted.
  • No access to the author’s private membership forum.
  • There is no direct email support available from the author or their team.
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