Stone River eLearning – iOS 12 and Swift 4 Crash Course
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iOS 12 and Swift 4 Crash Course , Stone River eLearning – iOS 12 and Swift 4 Crash Course download
Stone River eLearning – iOS 12 and Swift 4 Crash Course
1. Getting Started with iOS 12
- 1 Course overview
- 1 Course overview.ts
- 2 MUST WATCH Installing Xcode.ts
- 3 How to get Xcode un dark.ts
- 4 Building your very first.ts
- 5 Building the Hustle App.ts
2. Introduction to Programming
- 1 Variables, operators
- 1 Variables, operators.ts
- 2 Strings in Swift 4.mp4
- 3 Numbers in Swift 4.ts
- 4 Functions in Swift 4.ts
- 5 Boolean & conditional.ts
- 6 Constants & logical.ts
- 7 Arrays in Swift 4.ts
- 8 Loops in Swift 4.ts
- 9 Dictionaries in Swift 4.ts
- 10 Object oriented programming.ts
- 11 Inheritance in Swift 4.ts
- 12 Polymorphism in Swift 4.ts
- 13 Optionals in Swift 4.ts
3. Git & Version Control
- 1 Git & Version Control.ts
- 2 Terminal Basics.ts
- 3 Terminal Basics.ts
- 4 Terminal Basics.ts
- 5 Terminal Basics.ts
- 6 Git Basics.ts
- 7 Setting up Github.ts
- 8 Working with Local.ts
- 9 Handling Git Merge.ts
4. Swoosh App- Intro to Interface
- 1 Swoosh – Creating the welcome
- 1 Swoosh – Creating the welcome.ts
- 2 Swoosh – Working with frames.ts
- 3 Swoosh – Intro to auto layout.ts
- 4 Swoosh – Working with stack.ts
- 5 Swoosh – Intro to segues.ts
- 6 Swoosh – Refactoring in Xcode 9.ts
- 7 Swoosh – Debugging setValue.ts
- 8 Swoosh – Programmatic segues.ts
- 9 Swoosh – IBActions.ts
- 10 Swoosh – Passing data.ts
5. Profile App – Digging Deeper
- 1 Auto layout for Iphones.ts
- 2 Auto layout for Ipads.ts
6. Window Shopper App
- 1 Creating custom text fields
- 1 Creating custom text fields.ts
- 2 Input accessory view.ts
- 3 Creating simple unit tests.ts
- 4 Writing logic for calculations.ts
- 5 Custim drawing in iOS 12.ts
7. Computers & Code-Crash Course
- 1 How Computers Work
- 1 How Computers Work.ts
- 2 Understanding Binary.ts
- 3 Heap vs. Stack.ts
- 4 iOS Binary App.ts
- 5 iOS Binary App.ts
- 6 iOS Binary App.ts
- 7 iOS Binary App.ts
- 8 How Code Works.ts
- 9 Variables & Storage
- 10 Understanding Hexadecimal.ts
8. Coder Swag App- Tables
- 1 Project creation & BOutlets
- 1 Project creation & IBOutlets.ts
- 2 Tableviews, delegate.ts
- 3 Collection views (grid layouts).ts
- 4 Working with data models.ts
- 5 Dispalying data cpllection.ts
9. Intro to Model View Controller
- 1 MVC in Theory
- 1 MVC in Theory.ts
- 2 Creating Xcode Project.ts
- 3 Setting Up Project Groups.ts
- 4 Creating AppleProduct.ts
- 5 Creating CustomPrettyView.ts
- 6 Connecting View to Controller.ts
- 7 Securing Model Layer.ts
- 8 Challenge – MVC.ts
10. XYZ App – Working with iOS Accelerometer
- 1XYZ – Intro to App
- 1 XYZ – Intro to App.ts
- 2 XYZ – Creating Project.ts
- 3 XYZ – CoreMotion and CMMotionManager.ts
- 4 XYZ – Receiving Accelerometer.ts
- 5. XYZ – Handling Accelerometer Data.ts
- 6 Listy – Intro to App.ts
- 7 Listy – Building Ul.ts
- 8 Listy – Creating ParallaxCell Subclass.ts
- 9 Listy _ Configuring ImageArray.ts
- 10 Listy – Writing Parallax Function.ts
- 11 Listy – Accelerometer Challenge.ts
11. Splitter App-Working
- 1 Splitte Intro to App.ts
- 2 Splitter Creating Project.ts
- 3 Splitter Setting Up MasterVC.ts
- 4 Splitter Building Image.ts
- 4 Splitter Passing Image.ts
- 6 Splitter Challenge.ts
12. Slack App-Creating a Slack App
13. Pixel City App- Mastering Maps
14. Goal Post App-Data Persistence
15. Treads App – Data Persistence
16. Breakpoint App- Building a Full
17. RNDM App – Using the NEW Firebase
18.FoodZilla App- Mastering
19. Touchy Feely App- Working
20. Scribe App- Working With iOS
21 Working With iMessege
22. Shortcut App- Working With 3D
23. LegDay App- Working With IOS Sirikit
24. Screenie App- Using ReplayKit
25. RampUp App Intro to ARKit
26. Vision App- iOS CoreML Basics
27. Animal App- Using iOS 12
28. Advanced Swift 4
29. Advanced- Data:
30. Advanced Swift 4 Design Patterns
31. Advanced Swift 4 Design
32. Advanced – Unit testing in iOS 12
33. Advanced – UT testing in iOS 12
0.Proof.pdf
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- iOS 12 and Swift 4 Crash Course
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