Stone River eLearning – Unity 3D Mapbox: Location-Based Game Development
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Unity 3D Mapbox: Location-Based Game Development , Stone River eLearning – Unity 3D Mapbox: Location-Based Game Development download
Stone River eLearning – Unity 3D Mapbox: Location-Based Game Development
1. Drenches of War source
1. PocketDroids GO source code
O. Proof.pdf
1. Mapbox Unity 3D Essentials Overview.ts
2. What is Mapbox.ts
3. Setting up the project.ts
4. Styling our map with Mapbox Studio.ts
5. Setting up our map.ts
6. Building the Ul.ts
7. Putting our player on map.ts
8. Creating the Droid class.ts
9. Singletons and the DroidFactory.ts
10. Capture Scene Prep.mp4
11. Creating and implementing the Game Manager.ts
12. Improving the UI Controller.ts
13. Introduction to Vector Tile Factories.ts
14. Creating the XP Bonus Prefab.ts
15. Points of Interest and Game Object Modifiers.ts
16. Adding Audio to the World Scene.ts
17. Building the Capture scene.ts
18. Creating the Override Orb object.ts
19. Setting up the Override Orb Script.ts
20. Intro to Platform Dependent Compilation.ts
21. Throwing the Orb.ts
22. Handling Orb Collisions.ts
23. Override Orb Respawn and Limitations.ts
24. Building the capture scene UI.ts
25. Controlling the Capture scene Ul.ts
26. Transition Between Scenes.ts
27. Some housekeeping tasks.ts
28. Saving & Loading Our Player’s Data.ts
29. Project wrap up and student challenges.ts
30. Intro to Mapbox and Drenches of War.ts
31. Setting up the project and installing the Mapbox SDK.ts
32. Creating and applying a Mapbox Studio styles.ts
33. Mapbox Image and Terrain Factory.ts
34. Launching water ballon projectiles.ts
35. Setting up the UI and the GameManager.ts
36. Enemy Tanks.ts
37. Debug Land and Paintballs.ts
38. The Tank Factory.ts
39. The SpawnOnMap Script.ts
40. Points of Interest (POIs).ts
41. Adding Sound Effects.ts
42. Collision Cleanup.ts
43. Collision Cleanup.ts
44. Improving Performance with Filters.ts
45. Prepping for Deployment.ts
46. Building the Project.tsb.com
47. Post-build cleanup.ts
48. Building with shaders.ts
49. Project wrap-up and Challenge.mp4
50. Randomizing Mapbox Location.ts
51. Building for Android.ts
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- Unity 3D Mapbox: Location-Based Game Development Course
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